Today was a harrowing day for my sanity. Maya crashed at the end of my animation assignment, and ZBrush froze up in the middle of my head sculpt. After nearly putting a fist through my computer, I was forced to start over with way less time than I thought I had. Lesson learned. Trust me.
I'm not an amazing artist (yet), but I can already pick out things I want to improve upon for sculpting. I don't dig into the model enough, I always go too light with carving lines which ultimately leads to way less definition than I want. I also wasn't happy with the fuzziness of some areas or the lack of polish. But I think it was a good first project, and I know what I can build off of from here.
Progress Picture 1: cursed
Progress Picture 2: good foundation, lost all progress after
Final: A little unnerving, but I learned a lot
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