For this week's assignment I went back and added 3D geometry to my trimsheet textures (as seen along the walls of the room) and created a material for vertex painting on the wood tiled floor. You can see the dirt filling into the cracks of the wood first, and then where I painted it in with splotches as well.
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Soliloquy of Stars Sprint 3
For this sprint I have been checking in with everyone over discord and during class to try and make sure things are on track, made the spri...
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This project was a big undertaking and my first ever dive into marvelous designer. My goal was to create an outfit inspired by a skin the ch...
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This week I brought my high-res into Zbrush and worked on realistic texturing. Here are some close up pictures of the metal detail I worke...




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