Thursday, October 23, 2025

Common Art Interactive Experience Week 1

For this week I created the low poly blockouts of both characters for Telltale Heart. The base mesh is relatively the same for both for ease of rigging. For the blockout I wanted key features that would set the two of them apart, such as the killer's beanie and bandana vs. the old mans beard and hair.

Here are the meshes I retopo-ed in Maya using quad-draw. For the old man I figured it would be easier to key frame him hunched over when standing upright instead of modeling him as hunched in case something else needed to happen.

Our team's style is spiderverse, so I gathered references of a character named Spider-Punk that will be very helpful in refining the young man (aka the killer).

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Common Art Interactive Experience Week 1

For this week I created the low poly blockouts of both characters for Telltale Heart. The base mesh is relatively the same for both for ease...