Thursday, April 9, 2026

Death Stranding Porter Project- Schedule


 

April 14th- High-res boots 50% done.

April 21st- High-res boots done. HP model decimated and ready for baking.

April 28th- Lowpoly model has clean topology and is UV unwrapped in Maya. Model baked in Substance Painter. Boots are fully textured. Flattering "product shot" renders taken in engine.

April 30th (Industry Review Turn-In)- Environment created with fab packs in engine to show off boots within. Final tweaks if needed with a few days wiggle room just in case.

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